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Building an empire …

I recently picked up a copy of Civilization III, a computer game that allows you to build an empire. It didn’t take long for me to get addicted. My fledging Roman empire already has wiped out the hated Egyptian and I’m now battling Greece. Those bastards. They sacked and pillaged one of my southern cities, […]

I recently picked up a copy of Civilization III, a computer game that allows you to build an empire. It didn’t take long for me to get addicted. My fledging Roman empire already has wiped out the hated Egyptian and I’m now battling Greece. Those bastards. They sacked and pillaged one of my southern cities, took my catapults and used them against me and have cavalry units that are causing me no end of pain. I become so obsessed that I’ll sit down and start playing and realize several hours have passed.

It’s really a mix of chess, Risk and Dungeons and Dragons without all the tedious dice throwing. Some of the subtleties they’ve built into the game really are impressive. Attacking armies gain advantage based on the terrain they hold, and units gain power with each victory they score. It also allows for building monuments and other features that add a neat dimension.

I learned quickly that it’s important to build features that help ensure domestic order or your cities will dissolve into revolt and disorder. After a few failed attempts, I built my next city near vineyards and immediately built roads to them, giving my Roman citizens an ample supply of wine. That’s keeping those suckers happy while I wage war against Greeze.

Apparently, you can take a civilization all the way up to the modern day. I’ve never been much into computer games. Until now.

Today, Greece. Tomorrow, the world.